![]() ![]() Minimize overwrites of vanilla files by adding separate files and loading from folders whenever possible, to improve mod compatibility and maintenance.Never modify game files: use a mod even for small changes, and never modify directly game files in Steam Hearts of Iron 4 folder, as your changes may be undone without warning.This is limited in the path and allowed mod structure options, so manually editing the output may be necessary. mod file within the mod/ folder, and a local mod can be created via the launcher: "All installed mods" -> "Upload mod" -> "Create a mod". The game's internal map editor, the Nudger, stores its output within that folder. The user directory's location can be changed in /Hearts of Iron IV/launcher-settings.json in the base game folder by changing the "gameDataPath" line and moving the files to that folder.Īlongside mods, the game will load any files stored in the user directory. Local mods will fail to load, and the game will not be able to open the error log by itself. If the path to the user directory (Including the Windows username) includes any special characters (Such as umlauts, other diacritics, or Cyrillic), the game will not work properly. ![]() Mods are stored within the mod/ folder within the user directory. Linux: ~/.local/share/Paradox Interactive/Hearts of Iron IV.Mac OS: ~/Documents/Paradox Interactive/Hearts of Iron IV. ![]()
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